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Socionics Intertype Relations


Types react differently to different input on their functions. Therefore, they play an important role in relationships. There are fourteen ways in which one type's structure relates to other types' (Benefit and Supervision are two-way, i.e. asymmetrical, so not sixteen). Socionics describes the patterns of attraction and type interaction based on parameters of the types, such as Values. Observation shows that these relations can be divided into three categories:

Uncomfortable: Conflict, Super-ego
Neutral: Identical, Kindred, Business, Supervision, Extinguishment, Quasi-identical
Comfortable: Duality, Activation, Mirror, Benefit, Semi-duality, Mirage

The names can be ignored, as they were assigned based on speculation that has since been disproven in practice. For example, there is no supervision happening in Supervision relations. These names are to be treated purely as identificators.

The general rule is that types are more comfortable interacting with information that is either Valued or familiar to them. But contrary to the common belief, Duality is not the panacea, as people also have other preferences and expectations that lie outside of the scope of Socionics. Bonds can be built regardless of type compatibility, as much as enmity is born from disagreements about shared Values.